منابع مشابه
Gaming for Good Changing the Game for Corporate Sustainability
Mobile technology offers great opportunities for renewing corporations’ sustainability agenda. In particular, the positive impact can be increased and new segments of people can be engaged. Gaming for Good is an area that combines the most popular mobile applications, games, with sustainability ingredients. In particular three different elements of sustainability can be introduced: education, p...
متن کاملThe influence of game genre on Internet gaming disorder
Background and aims Although Internet gaming disorder (IGD) has been investigated in detail, minimal research has been conducted regarding the influence of different game genres on IGD. The aim of this study is to compare the characteristics of members of game genre-specific groups with IGD and to identify factors associated with IGD status in each group in a large sample of adults. Methods Int...
متن کاملPerformance Critical Multiplayer Game Development for the mophun Gaming Platform
Performance critical multiplayer game development for the mophunTM gaming platform Games development for mobile devices is associated with several specific limitations. To study these, I designed and implemented a game slightly based on Tetris®. The hardware resources in mobile devices are always severely restricted making performance the primary goal. The new virtual machine mophun, optimised ...
متن کاملHealthy Gaming - Video Game Design to promote Health.
BACKGROUND There is an increasing interest in health games including simulation tools, games for specific conditions, persuasive games to promote a healthy life style or exergames where physical exercise is used to control the game. OBJECTIVE The objective of the article is to review current literature about available health games and the impact related to game design principles as well as so...
متن کاملUsing Game Engines for Non 3d Gaming Applications
We present in this paper the use of game technologies during the development of 3 dimensional interfaces for accessing digital libraries. We compare these different tools through a practical point of view and propose to consider them in a more general context of 3D applications development.
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ژورنال
عنوان ژورنال: Simulation & Gaming
سال: 2011
ISSN: 1046-8781,1552-826X
DOI: 10.1177/1046878111408796